![]() In World 7- 2, the Pipe at the end of the screen was heightened with a block added at the very top so that Raccoon or Tanooki Mario cannot fly to the top of the Pipe and get hit by an invisible Muncher.The Ice Block structure in World 7-5 was moved to the right, fixing a glitch similar to the one in World 3-9.The first Toad House in Ice Land now has a Hammer Suit, so that Mario can get a Hammer Suit without having to do World 6-5.As a result while in the original the water level was higher before the wall and lower after it, here it's the other way around (the water is lower before the wall but higher after). In World 4-4, the water level is now the same height.The Ice Blocks in World 3-9 are made a half-curve, fixing a glitch involving throwing the Ice Blocks and then doing a crouching jump to go down the right side of the pipe. ![]() Three coins were added to the start of the oasis in World 2-2, meaning that Mario can get the White Mushroom House without collecting any from the group located farthest away from the Switch Block.There is no longer a time limit in map-traveling Warp Pipes.In the Toad Houses, Mario can move three seconds into the dialogue rather than waiting until the dialogue completes.Although it makes little difference for most scenarios, one difference is Fire Mario can take out a Koopa while holding it. Buttons as run buttons, like in Super Mario World.
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